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Showing posts from October, 2019

Digital Animation

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Gantt chart Moodboard Colour Scheme Storyboard shot-by-shot list Legal + ethical table Risk assessment Scripts Todorovs Equilibrium theory: Shrek 8 character types: Pre-Production documentation:  1- Interpretation of a brief  2- Purpose, medium, target audience, run time 3- Developed storyline with focus on events/characters 4- Synopsis/treatment 9- Sketches 8- Storyboards 7- Scripts 5- Personnel and Crew 6- Running order/Gantt chart Alongside your sketches, the storyboard should capture the movements and facial expressions of your character. Use the sketches to generate the storyboard. 2D/3D backplates: Cop-out option would be to source these from google. Could photograph them for 2D backplates, or model them out of old shoeboxes, cotton reels and pipe cleaners. Or use programs such as Autodesk or 3ds Max or Maya. Will have to think about lighting. Additional personnel/crew to consider for an animated film would i...

Uses and Target Audiences

Uses: Since its inception, animation has been used in many different forms of media, including: - Tv programs - Children's animations - Film, across many different genres - Adverts - Anime and manga - Online and viral. Animated content is traditionally associated with younger audiences. Animations such as Tom and Jerry, Bugs Bunny and Frozen have all been aimed at a younger audiences. Disneyfication: The transformation (as of something real or unsettling) into carefully controlled and safe entertainment or an environment with similar qualities. Animation was popular for children in the UK during the 60s and 70s. A number of children's shows featured puppetry and stop motion. It can be argued that the Simpsons paved the way for shows like Family Guy, due to the adult jokes and embedded throughout the series. When it was first devised, Bart was the main focal point for the series, with his recognisable catchphrase. Soon after the creators realised homer should...

Digital Animation: Types and Techniques

There are many different types of animation. The 5 main types of animations are: Traditional Animation. (2D, Cel, Hand Drawn) 2D Animation. (Vector-Based) 3D Animation. (CGI, Computer Animation) Motion Graphics. (Typography, Animated Logos) Stop Motion. (Claymation, Cut-Outs) Animation Techniques: - Line Drawing:  Hand drawn sketch that moves frame by frame so the shape evolves and moves.  Commonly used in contemporary advertising.  Created with adobe illustrator, Flash and Lightbox. SVGs animated by code (Scalable Vector Graphics). - Cel animation 'Celluloid Animation'. Many disney films (early ones), were created in this way.  A transparent sheet onto which characters and scenery are drawn or painted. Done by hand.  - Hand-drawn Not common anymore, as its so time consuming.  Can be achieved more easily through computer. ...