Digital Animation
Gantt chart
Moodboard
Colour Scheme
Storyboard
shot-by-shot list
Legal + ethical table
Risk assessment
Scripts
Todorovs Equilibrium theory: Shrek
8 character types:
Pre-Production documentation:
1- Interpretation of a brief
2- Purpose, medium, target audience, run time
3- Developed storyline with focus on events/characters
4- Synopsis/treatment
9- Sketches
8- Storyboards
7- Scripts
5- Personnel and Crew
6- Running order/Gantt chart
Alongside your sketches, the storyboard should capture the movements and facial expressions of your character.
Use the sketches to generate the storyboard.
2D/3D backplates:
Cop-out option would be to source these from google.
Could photograph them for 2D backplates, or model them out of old shoeboxes, cotton reels and pipe cleaners.
Or use programs such as Autodesk or 3ds Max or Maya.
Will have to think about lighting.
Additional personnel/crew to consider for an animated film would include voice artists and foley artists.
Foley artists produce sound effects across a range of features, not just animated.
False Hero/Dispatcher: Will send our hero on a false mission, tricking him into thinking he'll sort out the epidemic, but will lead to his near death.
Hero 1: Near death faced due to the false hero.
Hero 2: Saves hero 1, his best mate.
The villain: In cahoots with the false hero, starts the epidemic.
The 'princess': The formula to reverse the epidemic zombie thing.
Zombies spotted when Hero 1 is walking too Hero 2s house
Hero 1 runs
They are faced with a problem when they notice the majority of the world is zombie
Meet the false hero who try to lure them into being turned
Learn the reason for the zombie breakout
They escape without being turned, but now are on the run
Join them 5 years later, living in peace, weaponed up, but still on the run
Colour Control:
what kind of colour palette, or colour scheme, will you use in the animation.
Titles and Graphics:
Graphics and title cards can help you to generate the appropriate mode of address for your audience.
Audio Effects:
-production sounds
-foley work
-sound design
-sound mixing
Dubbing - Dubbing, mixing, or re-recording is a post-production process used in filmmaking and video production, in which additional or supplementary recordings are "mixed" with original production sound to create the finished soundtrack.
Incidental music - music used in a film or play as a background to create or enhance a particular atmosphere.
Noise print - A noise print is part of a technique used in noise reduction. A noise print is commonly used in audio mastering to help reduce the effects of unwanted noise from a piece of audio.
Wild tracks - Wild track, also known as wild sound and wild lines, is an audio recording intended to be synchronised with film or video but recorded separately.
Audio and visual recordings do separate
Record audio on a lower volume so you can have some space
Use boom stick or a levalier mic
Test the room
Use sound blanket
Record wild lines on set if you record them
Moodboard
Colour Scheme
Storyboard
shot-by-shot list
Legal + ethical table
Risk assessment
Scripts
Todorovs Equilibrium theory: Shrek
8 character types:
Pre-Production documentation:
1- Interpretation of a brief
2- Purpose, medium, target audience, run time
3- Developed storyline with focus on events/characters
4- Synopsis/treatment
9- Sketches
8- Storyboards
7- Scripts
5- Personnel and Crew
6- Running order/Gantt chart
Alongside your sketches, the storyboard should capture the movements and facial expressions of your character.
Use the sketches to generate the storyboard.
2D/3D backplates:
Cop-out option would be to source these from google.
Could photograph them for 2D backplates, or model them out of old shoeboxes, cotton reels and pipe cleaners.
Or use programs such as Autodesk or 3ds Max or Maya.
Will have to think about lighting.
Additional personnel/crew to consider for an animated film would include voice artists and foley artists.
Foley artists produce sound effects across a range of features, not just animated.
False Hero/Dispatcher: Will send our hero on a false mission, tricking him into thinking he'll sort out the epidemic, but will lead to his near death.
Hero 1: Near death faced due to the false hero.
Hero 2: Saves hero 1, his best mate.
The villain: In cahoots with the false hero, starts the epidemic.
The 'princess': The formula to reverse the epidemic zombie thing.
Zombies spotted when Hero 1 is walking too Hero 2s house
Hero 1 runs
They are faced with a problem when they notice the majority of the world is zombie
Meet the false hero who try to lure them into being turned
Learn the reason for the zombie breakout
They escape without being turned, but now are on the run
Join them 5 years later, living in peace, weaponed up, but still on the run
Colour Control:
what kind of colour palette, or colour scheme, will you use in the animation.
Titles and Graphics:
Graphics and title cards can help you to generate the appropriate mode of address for your audience.
Audio Effects:
-production sounds
-foley work
-sound design
-sound mixing
Dubbing - Dubbing, mixing, or re-recording is a post-production process used in filmmaking and video production, in which additional or supplementary recordings are "mixed" with original production sound to create the finished soundtrack.
Incidental music - music used in a film or play as a background to create or enhance a particular atmosphere.
Noise print - A noise print is part of a technique used in noise reduction. A noise print is commonly used in audio mastering to help reduce the effects of unwanted noise from a piece of audio.
Wild tracks - Wild track, also known as wild sound and wild lines, is an audio recording intended to be synchronised with film or video but recorded separately.
Audio and visual recordings do separate
Record audio on a lower volume so you can have some space
Use boom stick or a levalier mic
Test the room
Use sound blanket
Record wild lines on set if you record them
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